šļø Waterfall (1956)
The Waterfall is an software development methodology that uses a linear approach in which each phase must be completed before the next one can begin.
šļø Scrum (1995)
Scrum is an agile project management framework that helps teams structure and manage their work through a set of values, principles, and practices.
šļø Extreme programming (1998)
A software development methodology that optimizes the software development process by creating good quality programs while considering constantly shifting end-user demands.
šļø The Agile Manifesto (2001)
In 2001, 17 renowned software developers met at a resort in Snowbird, Utah, to discuss lightweight development methods. Together they published the Manifesto for Agile Software Development.
šļø Lean UX (2008)
Lean UX is a mindset, culture, and a process that embraces Lean-Agile methods that implements functionality in minimum viable increments and determines success by measuring results against a benefit hypothesis.
šļø Kanban (2010)
Kanban is a visual framework for managing and tracking work items in software development. It emphasizes small, incremental changes and limiting work in progress to optimize workflow.
šļø The three ways (2013)
The basics
šļø Product-led growth (2016)
Product-led growth (PLG) is a business methodology in which user acquisition, expansion, conversion, and retention are all driven primarily by the product itself.
šļø #noprojects (2018)
noprojects (2018)
šļø FAST Agile (2022)
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